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Jeds half life model viewer
Jeds half life model viewer







jeds half life model viewer

(For developers only) Reworked wxWidgets library dependency lookup to find the installation automatically.

jeds half life model viewer

  • Increased maximum texture dimensions to 4096.
  • Added a new option to disable rescaling textures to power of 2.
  • Changed how the view is centered after loading a model to avoid putting the camera very far away from the origin, making the model invisible.
  • Added readonly field to display pev->body value.
  • Fixed viewmodel origin being off by 1 unit in the Z axis (thanks Marphy Black).
  • Fixed Test Origins values not applying to correct axes (thanks Marphy Black).
  • Rework UV render to texture code to eliminate need to use framebuffer.
  • Add check to prevent crash if framebuffer creation is not supported.
  • Set correct OpenGL options when drawing axes.
  • Changed checkbox layout for the Model Display panel to avoid creating a vertical scrollbar when there would otherwise be enough space.
  • Enable scrollbars in control panels when part of the control panel cannot be seen.
  • Set pack alignment to 1 to prevent padding from skewing screenshot result.
  • Use OpenGL viewport size to read & save screenshots.
  • Default file format for screenshots is now PNG.
  • Infer screenshot extension from selected filename.
  • jeds half life model viewer

    Properly open the save file dialog for screenshots, provide different extensions and a default filename.See Game configurations for more information. Some of the small bugs found inside the original have been removed.Game configurations allow model viewer to access game content located in both the main game directory, as well as SteamPipe directories. Users will be able to view model’s animation sequences, as well as the textures that are attached to it. It also includes all of the features of the HLMV, like displaying a model wireframed, textured, or smooth-shaded. Users will also be able to compile and decompile a model file which can be used and edited inside a modeling program. A new Weapons-Origins tab can preview hand models and their animation series. This allows users’ viewing to become more complete. This program also comes with a new interface, as well as several new options. The initial improvement is that this program can deal with the new texture features of the improved Half-Life engine. It is based after Chumbalum Soft’s Half-Life Model viewer, but with some improvements. This is a program made to preview Half-Life engine models. The source of the v1.25 of the Half-Life Model viewer was modified to be able to add some brand new features. But the present version does not support the new texture features of their Half-Life engine. Half-Life Model Viewer is the default tool for previewing different Half-Life models.









    Jeds half life model viewer